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ABOUT US

Just like you, only probably older.

 

Since 1981 we have been lucky enough to have Role-playing games as a hobby, and since 1990 as a career. At first part time and soon afterwards as a full on job.

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We have written for Chivalry & Sorcery alongside the great Ed Simbalist and Wilf Backhaus. For the old TSR and Dragon Magazine, contributed to Alternity and StarDrive as well as D&D in various guises as writers, artists and playtesters.

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Now we are over the moon with the freedom, storytelling and creative options that the FATE system give us. Whatever version you are using it is easy to adapt and mold to whatever story you are  telling. It excels at making those all important NPC's really stand out

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However were not just about designing Role-Playing games, we run a serious design business with commercial and editorial photography, graphic design and corporate identities.

Primarily a designer and publisher of Tabletop Role-Playing games. Based using a FATE system, they are historical games set in Europe during the 13th Century. Playable by anyone with a version of the FATE rules from Fate Core to Strands of Fate and most in between.

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The games focus the two main elements of the day, that of the idea of Magic in the world, wizards and fey creatures, dragons and monsters lurking in the forests. And that of Knights, nobles, ladies, tournaments and courtly love. 

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The people of the world and their plans goals and interaction are the main part of any story, ours are no different with loads of NPC's crafted with stats, goals and artwork to bring them alive for your players.

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We paint the scenery.

So you can tell the story!

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